목차
프림알고리즘을 c로 구현
본문내용
#include
#include
#include
#include
#define MAX_EDGE 385
typedef struct vertex *vertex_pointer; //adjacency_list
struct vertex {
char name[20];
int number;
vertex_pointer next;
};
typedef struct edge *edge_pointer;
struct edge {
float length;
char name1[20];
char name2[20];
int number1;
int number2;
edge_pointer next;
};
#include
#include
#include
#define MAX_EDGE 385
typedef struct vertex *vertex_pointer; //adjacency_list
struct vertex {
char name[20];
int number;
vertex_pointer next;
};
typedef struct edge *edge_pointer;
struct edge {
float length;
char name1[20];
char name2[20];
int number1;
int number2;
edge_pointer next;
};