목차
[Debug]
LINKED_LIST.ASP
LINKED_LIST.CPP
LINKED_LIST.dsp
LINKED_LIST.dsw
LINKED_LIST.ncb
LINKED_LIST.opt
LINKED_LIST.plg
1.26MB
파일 14, 폴더 1
LINKED_LIST.ASP
LINKED_LIST.CPP
LINKED_LIST.dsp
LINKED_LIST.dsw
LINKED_LIST.ncb
LINKED_LIST.opt
LINKED_LIST.plg
1.26MB
파일 14, 폴더 1
본문내용
LINKED_LIST.CPP
// *************
// *LINKED_LIST*
// *************
#include
#include
#include
struct LIST {
char name[20];
char phone[20];
struct LIST *prev;
struct LIST *next;
};
struct LIST *head, *tail, *ptr;
void Input();
void Delete();
void Save();
void Load();
void Print();
void main()
{
char input;
head = NULL;
tail = NULL;
ptr = NULL;
Load();
while(1) {
printf("\n*************\n");
printf("*LINKED_LIST*\n");
printf("*************\n\n");
printf("[1]입력 [2]삭제 [3]출력 [9]종료 \n");
fflush(stdin); //입력 버퍼 깨끗하게 클리어
input = getchar();
switch (input) {
case '1' : Input();
break;
case '2' : Delete();
break;
case '3' : Print();
break;
case '9' : Save();
exit(0);
default : printf("재입력!\n");
break;
}
}
}
void Load()
{
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LINKED_LIST.dsp
# Microsoft Developer Studio Project File - Name="LINKED_LIST" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=LINKED_LIST - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "LINKED_LIST.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "LINKED_LIST.mak" CFG="LINKED_LIST - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "LINKED_LIST - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "LINKED_LIST - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
// *************
// *LINKED_LIST*
// *************
#include
#include
#include
struct LIST {
char name[20];
char phone[20];
struct LIST *prev;
struct LIST *next;
};
struct LIST *head, *tail, *ptr;
void Input();
void Delete();
void Save();
void Load();
void Print();
void main()
{
char input;
head = NULL;
tail = NULL;
ptr = NULL;
Load();
while(1) {
printf("\n*************\n");
printf("*LINKED_LIST*\n");
printf("*************\n\n");
printf("[1]입력 [2]삭제 [3]출력 [9]종료 \n");
fflush(stdin); //입력 버퍼 깨끗하게 클리어
input = getchar();
switch (input) {
case '1' : Input();
break;
case '2' : Delete();
break;
case '3' : Print();
break;
case '9' : Save();
exit(0);
default : printf("재입력!\n");
break;
}
}
}
void Load()
{
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
LINKED_LIST.dsp
# Microsoft Developer Studio Project File - Name="LINKED_LIST" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=LINKED_LIST - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "LINKED_LIST.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "LINKED_LIST.mak" CFG="LINKED_LIST - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "LINKED_LIST - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "LINKED_LIST - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
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